Players of digital cinema

Hollywood is preparing to enter a new virtual world.

A group of scientists has developed a system to make digital doubles players with a look so real that viewers will not notice the difference.

The computer-generated special effects have long been used by filmmakers to create special effects.

But technology now being developed that will allow them to create digital models of real people who may be put in action scenes in which actors of flesh and blood.

“We are about to be able to create for players, and the heroes of films using computer graphics originated,” explains Dr. Paul Debevec, researcher at the University of Southern California.

The process to create a digital double starts with the actor posing for a photograph of high technology. The Aguru Dome, the cabin where the photographs were taken, was designed to scan a person’s face to detail.

“It’s the system captures the face of the world’s highest resolution,” says Paul Carroll, an engineer with the company Aguru Images.

“Not only captures the shape of the face, but also how the light interacts with his face from any angle.”

In the face of the actor in the right place, the lights from approaching 546 divisions and 93 computers running, the car produces a more accurate picture than any other camera in the world.

The data are processed and handled in a computer. Thus, managers can create action scenes that never actually were filmed.

This technology is not designed to replace players of flesh and blood. It will only be used when the directors needed to shoot scenes in which the actor was not available.

Scientists believe they have developed a system capable of imitating the power of human beings to express emotion.

Some Hollywood studios have already proven technology, but has not yet released any movie in which use of digital doubles.

Some managers are using motion capture technology to test versions of movies, creating digital versions of actors unknown.

“You can shoot an entire script and decorated with digital actors,” says Tracy McSheery, an engineer PhaseSpace, a company specializing in motion capture systems.

“You do not have to spend millions of dollars and months of work and then realize the end result is not expected that.”

But does the use of this technology will cease to work without actors film?

“There is the possibility of creating something that never existed to become a movie star,” said Debevec.

“That was done with Mickey Mouse, Bugs Bunny and all these animated characters. The difference now is that people will look real instead of cartoons.”

But the digital characters may never replicate the screen in the nuances of interpretation of the real actors.

For some time, the cheapest way to make movies will be with real actors.

This new technology will improve much in coming years.


Ntra-NET Multimedia

Acerca de esta entrada / About this entry